Tonitor for the FM-1
M-VAVE FM-1The firmware this one comes from: the same engines, tracks, loopers and sequencers, on the FM-1's small panel. Its own manual, builds and installer.
Firmware and instruments by Nuno Zimas for other hardware. The source code of each is on GitHub.
The firmware this one comes from: the same engines, tracks, loopers and sequencers, on the FM-1's small panel. Its own manual, builds and installer.
Firmware for rhythmic noise and power noise. Generative algorithms build sounds, kits, phrases and patterns, with one control for how complex and dense the result is; the Model:Cycles' own functions stay available. Based on the official OS 1.13 and installed with a browser patcher that modifies your own copy of the official firmware.
Firmware tools for IDM, rhythmic noise and power noise, and electroacoustic music: a browser patcher and a macOS app that create a modified copy of the official Digitone II OS on your computer. No Elektron firmware is distributed. For the Digitone II only.
A 16-track groovebox for IDM, rhythmic noise and percussion-based experimental electronic music. A SuperCollider engine does the sound, a Python controller holds the musical state, and the Move's pads, buttons, encoders and screen are the interface. Two editions:
Runs on Armbian with a real-time kernel, in place of Ableton's software; started from a menu on the Move's screen.
Runs alongside the Move's own software, as a Schwung takeover module.
A multitrack granular synthesizer: each track reads a sample as material for grain clouds around a playhead moved by hand. Three versions, for different hardware:
Eight tracks, played from the M-VAVE SMC-Mixer and SMC-Pad Pocket. SuperCollider's audio server is built into the app; 154 Airwindows effects, reverb and delay.
Eight tracks on the Ableton Move, as a Schwung takeover module, with the macOS version's sound engine. Includes a sample harvester.
Five tracks on the Akai MPC One (first generation), on the OpenMPC environment in place of the stock application. Filters, nine LFOs per track, parameter-lock pads and gesture loops.